![]() I read on the Vorpx forum when someone casually mentioned that they used DGVoodoo DirectX wrapper to get Vorpx working in il2 1946. ![]() Vorpx seems to only be able to inject itself into the OpenGL version. Oh, I haven't seen it written anywhere also, but do you guys use OpenGL mode or DirectX? It's a very strange thing, and I'm unsure what to try next. (Well, except for wing mounted gun on the 109 which for some reason is the only thing such looks different between my left and right eyes.) The other issue is that even with geometry 3d enabled, I can tell that it's still not stereoscopic. ![]() But as soon as I switch on the geometry 3d mode, all of a sudden the left eye perspective lags behind the right eye in terms of tracking making for quite a disorienting experience. I have a very playable smooth version of Il2 running with Vorpx in VR mode, with positional/rotational head tracking and all that. The issue I have is that geometry mode makes my left eye lash behind but also the image I get isn't stereoscopic.
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